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Data

Introduction

All trackable data use the FTrackableData struct to specify the default values and behaviours

Properties

Property Description Type Default Value
InitialValue The initial value of the data float
EnforceMaxValue Should we enforce a maximum value? bool false
MaxValue The maximum value of the data float 100.0f
AutoSave Should all value updates automatically be saved using the game instance? bool false
AutoGenerate Should we automatically generate value every second? bool false
GenerateAmount The amount of value to generate every second float
GenerateDelay The delay before the value starts generating after losing value float