Data
Introduction
All trackable data use the FTrackableData struct to specify the default values and behaviours
Properties
Property | Description | Type | Default Value |
---|---|---|---|
InitialValue | The initial value of the data | float | |
EnforceMaxValue | Should we enforce a maximum value? | bool | false |
MaxValue | The maximum value of the data | float | 100.0f |
AutoSave | Should all value updates automatically be saved using the game instance? | bool | false |
AutoGenerate | Should we automatically generate value every second? | bool | false |
GenerateAmount | The amount of value to generate every second | float | |
GenerateDelay | The delay before the value starts generating after losing value | float |