Data
Introduction
All trackable data use the FTrackableData struct to specify the default values and behaviours
Properties
| Property | Description | Type | Default Value |
|---|---|---|---|
| InitialValue | The initial value of the data | float | |
| EnforceMaxValue | Should we enforce a maximum value? | bool | false |
| MaxValue | The maximum value of the data | float | 100.0f |
| AutoSave | Should all value updates automatically be saved using the game instance? | bool | false |
| AutoGenerate | Should we automatically generate value every second? | bool | false |
| GenerateAmount | The amount of value to generate every second | float | |
| GenerateDelay | The delay before the value starts generating after losing value | float |