Config
Introduction
The crosshair configuration data asset
API Reference
Properties
Property | Description | Type | Default Value |
---|---|---|---|
bDisplayCenterImage | Should the center image be displayed? | bool | true |
CenterImage | The image to display in the center of the crosshair | UTexture2D* | nullptr |
CenterColor | The color of the center image | FLinearColor | FLinearColor::White |
bDisplayCenterShadow | Should a shadow be displayed behind the center image? | bool | true |
CenterShadowColor | The color of the shadow behind the center image | FLinearColor | FLinearColor::Black |
CenterShadowScale | The scale of the shadow behind the center image | float | 1.15f |
Rotation | The rotation applied to the sides of the crosshair | float | |
SpreadBlendSpeed | The blend speed used when updating the spread of the crosshair | float | 10.0f |
bUseGlobalColor | Should a global color be used for the sides of the crosshair? | bool | true |
GlobalColor | The global color used for the sides of the crosshair | FLinearColor | FLinearColor::White |
bDisplayTop | Should the top side of the crosshair be displayed? | bool | true |
TopColor | The color of the top side of the crosshair | FLinearColor | FLinearColor::White |
TopLength | The length of the top side of the crosshair | float | 20.0f |
TopThickness | The thickness of the top side of the crosshair | float | 4.0f |
TopSpread | The spread of the top side of the crosshair | float | 50.0f |
TopOffset | The offset of the top side of the crosshair | float | 10.0f |
bDisplayTopShadow | Should a shadow be displayed behind the top side of the crosshair? | bool | true |
TopShadowColor | The color of the shadow behind the top side of the crosshair | FLinearColor | FLinearColor::Black |
TopShadowScale | The scale of the shadow behind the top side of the crosshair | float | 1.15f |
bDisplayBottom | Should the bottom side of the crosshair be displayed? | bool | true |
BottomColor | The color of the bottom side of the crosshair | FLinearColor | FLinearColor::White |
BottomLength | The length of the bottom side of the crosshair | float | 20.0f |
BottomThickness | The thickness of the bottom side of the crosshair | float | 4.0f |
BottomSpread | The spread of the bottom side of the crosshair | float | 50.0f |
BottomOffset | The offset of the bottom side of the crosshair | float | 10.0f |
bDisplayBottomShadow | Should a shadow be displayed behind the bottom side of the crosshair? | bool | true |
BottomShadowColor | The color of the shadow behind the bottom side of the crosshair | FLinearColor | FLinearColor::Black |
BottomShadowScale | The scale of the shadow behind the bottom side of the crosshair | float | 1.15f |
bDisplayLeft | Should the left side of the crosshair be displayed? | bool | true |
LeftColor | The color of the left side of the crosshair | FLinearColor | FLinearColor::White |
LeftLength | The length of the left side of the crosshair | float | 20.0f |
LeftThickness | The thickness of the left side of the crosshair | float | 4.0f |
LeftSpread | The spread of the left side of the crosshair | float | 50.0f |
LeftOffset | The offset of the left side of the crosshair | float | 10.0f |
bDisplayLeftShadow | Should a shadow be displayed behind the left side of the crosshair? | bool | true |
LeftShadowColor | The color of the shadow behind the left side of the crosshair | FLinearColor | FLinearColor::Black |
LeftShadowScale | The scale of the shadow behind the left side of the crosshair | float | 1.15f |
bDisplayRight | Should the right side of the crosshair be displayed? | bool | true |
RightColor | The color of the right side of the crosshair | FLinearColor | |
RightLength | The length of the right side of the crosshair | float | 20.0f |
RightThickness | The thickness of the right side of the crosshair | float | 4.0f |
RightSpread | The spread of the right side of the crosshair | float | 50.0f |
RightOffset | The offset of the right side of the crosshair | float | 10.0f |
bDisplayRightShadow | Should a shadow be displayed behind the right side of the crosshair? | bool | true |
RightShadowColor | The color of the shadow behind the right side of the crosshair | FLinearColor | FLinearColor::Black |
RightShadowScale | The scale of the shadow behind the right side of the crosshair | float | 1.15f |